Archive for the ‘Streets of Rage series’ Category
SEGA Vintage Collection has been recently released on both XBLA and PSN – for the XBox 360 and PS3 respectfully. Known as SEGA AGES Online in Japan, it features proper emulations of SEGA classics – both console and arcade – with an abundance of features. It is developed by M2, former SNK employees responsible for SEGA’s Virtual Console offerings on Wii and many previous SEGA AGES games on PS2. Extensive emulation options, high definition artwork wallpapers, leader boards, saving, replays, achievements/trophies, new trial modes, and on-line play are all included, bringing these games back to life in a respectable, professional manner. With it being an on-going series of releases of classic games, it might be helpful to get a basic overview of what is included, how it fairs, and how others view the games released so far. Below is a compilation of this.
Continuing on with their wave of newly ported classic games, six more classic SEGA titles are now available worldwide in two brand new SEGA Vintage Collections on Microsoft’s Xbox LIVE Arcade
Developed and altered by M2, these HD ports feature a variety of new changes and enhancements both inside the games and out, including slick, interactive menus, the addition of save states and replays, online leaderboards, fully customizable controls, and online co-operative play for both the main game and duel modes. Several new features have also been added, such as unique trials and challenges for each game, as well as a jukebox mode where one can listen to every music track in the collection. The trials are separate and distinct from the main game in that they require the player to play through a specific section of the game under certain conditions in the fastest possible time, with the best overall times and percentages being added to the online leaderboards.
SEGA Vintage Collection: Golden Axe:
-Golden Axe (arcade)
-Golden Axe II (Genesis/Mega Drive)
-Golden Axe III (Genesis/Mega Drive)
SEGA Vintage Collection: Streets of Rage:
-Streets of Rage (Genesis/Mega Drive)
-Streets of Rage 2 (Genesis/Mega Drive)
-Streets of Rage 3 (Genesis/Mega Drive)
These games can only be bought as part of their respective bundles and cannot be purchased individually. Each bundles sells for 800 Microsoft Points, or roughly $10 USD. It’s also worth noting that the original releases of Golden Axe (arcade) and Streets of Rage 2 (Genesis/Mega Drive) have been delisted from Xbox Live Arcade service, as those versions — developed by Backbone Entertainment — were deemed inferior and poorly constructed, making these new releases the definitive versions of these two games. All games included also have each regional release selectable, a feature which allows players to access a variety of region-specific content that would otherwise not be available in all versions of these games.
A number of Genesis/Mega Drive titles have recently been released on Steam, including Wonder Boy in Monster World, Vectorman 2, Revenge of Shinobi, Streets of Rage 3, Phantasy Star II, Phantasy Star III: Generations of Doom, Phantasy Star IV: The End of the Millennium, Golden Axe III, Dynamite Headdy, and Beyond Oasis. All of these games can be bought individually or as part of a collection.
Additionally, ToeJam & Earl in Panic on Funkotron was released on Steam back in March, bringing the total of Genesis/Mega Drive ports on Steam to 51.
Streets of Rage Remake has finally been released after a lengthy eight-year development period. Made by Bomber Games, the game features a total of 93 stages, making it the biggest Streets of Rage game yet. Click the link below to enjoy this stellar fan work on your home computer right now.
Update: SEGA has removed links for downloading this game for an unstated reason. You will no longer be able to enjoy this title. It may rise from its grave in the future.
Update 2: SEGA has commented on its removal. “Sega is committed to supporting any fans that take an interest in our games, and where possible we do so by involving them in Beta tests and other development, marketing or research opportunities. However we need to protect our intellectual property rights and this may result in us requesting that our fans remove online imagery, videos or games in some instances.”
It is unusual of SEGA to remove fan created games, as whole Sonic fangame communities exist, so it is likely something else was the case in the game’s removal.