Archive for the ‘Binary Domain’ Category

Binary Domain now available for PC

April 27, 2012

In news that is sure to excite many, Ryu ga Gotoku Studio’s third-person shooter masterwork, Binary Domain, is now available for purchase on PC. Originally released for the Xbox 360 and PlayStation 3 earlier this year, SEGA announced late last month that Binary Domain would be coming to the PC platform in early April, a consideration made at the behest of many fans. The port was handled by Devil’s Details, perhaps best known for the PC ports of Sonic Generations and Virtua Tennis 4, and retains all of the game’s unique features, including voice-activated squad commands and the Consequence System. Though only available as a digital download for now, a retail version of Binary Domain is slated for release sometime in May. You can find our very favorable review of the game right here.

For potential buyers, we’ve included the system requirements and a list of the mouse and keyboard controls for Binary Domain after the break.

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Personal View: SEGA’s March 2012 layoffs – A nail in the coffin or the makings of a bright future?

April 7, 2012

Last week, news from SEGA of America broke that saw numerous members of staff fired, games canceled and a general downsizing of the entire branch of SEGA of America. Initially, rumors ran rampant and confused a large amount of fans across the globe, the worst of which was that the entire United States branch of SEGA had completely shut down, which of course is not the case.

Immediate reconstruction has taken place going into their new fiscal year. They expect a net loss of ¥7.1 billion ($86.4 million) as part of the reform and news of this dropped their entire company’s stock 4%. However, the day after their stock rose 5% and is showing signs of continual growth.

After the break I discuss the potential cancellations, their effects, observe the negatives and positives of the change and attempt to discover if SEGA truly is in trouble or if the downsizing is the start of a brilliant strategy. The rest of the post should be taken as speculation from a dedicated fan of the company and game industry as a whole and not as a financial advisor.

Out of respect of those whom lost their jobs, any subjects around them will not be mentioned at all.

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Binary Domain revealed for early April PC release

March 19, 2012

The recently released third-person shooter Binary Domain has been announced for a PC port. Developed by Ryu ga Gotoku Studio, best known for the Yakuza series of games, the title was released just this February for the Xbox 360 and PlayStation 3. The PC version is being ported by Devil’s Details, who had previously brought Sonic Generations and Virtua Tennis 4 to the PC platform.

As part of the announcement, Gary Knight the Senior Vice President of Marketing had this to say:

“As well as the excitement generated by Binary Domain in the console press we were seeing increasing numbers of players asking for a PC version. So we listened and we delivered,”

It will be available in retail and for download on April 6th for 40 USD. Those who pre-order on Steam will receive the ‘Multiplayer Pack’ that includes the Ninja class an extra map for various modes and two special weapons. Our glowing review for the game can be found here.

[Source: Steam]

Binary Domain Review

March 13, 2012

Date Released: February 28, 2012
Date Reviewed: March 13, 2012
Genre: Third Person Shooting Adventure
Players: 1 locally, up to 10 players online
Length: 8-15 hours for campaign, multiplayer modes can extend this
Replayability: High

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Introduction

Binary Domain is a modern third person shooter action game designed and directed by Ryu ga Gotoku Studio whom are best known for some of the highest profile releases by the entirety of SEGA in the past decade, including, but not limited to the Yakuza (Ryu ga Gotoku in Japan) series, the original Super Monkey Ball games and F-Zero GX. A departure from all of their past few games in terms of mechanics and setting, Binary Domain maintains their high quality standard of cinematic, yet engaging story telling with fast arcade-styled action and excellent production values.

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Free Japanese Binary Domain DLC of Yakuza characters works in all regions on Xbox 360

March 13, 2012

Free multiplayer downloadable content for Binary Domain was released on the Xbox 360’s Xbox Live Marketplace in Japan today. This content is accessible to all accounts on the system and works with all versions of the game, regardless of the player’s region.

This download will allow players to use three of the Yakuza (Ryu ga Gotoku in Japan) characters in the multiplayer modes from the normally PlayStation-centric series. It includes Goro Majima as the ‘Crusher’ class with a shotgun, Shun Akiyama as the ‘Gunner’ with a submachine gun, and Ryuji Goda is the ‘Defender’ with a heavy machinegun. Kazuma Kiryu is notably absent as he was a pre-order extra in Japan.

To download the data, players will need a Japanese Xbox Live Gamertag. There are many guides available online with how those from different regions can create an account. The single file is a surprisingly small 22mb and works in the game as soon as the download finishes. Here is a link to the download to queque the content onto your account.

Currently we are unaware if the PlayStation 3 version will allow players to access this without a Japanese copy of the game, but we will update when we find out. SEGA West has not commented on if anyone outside of Japan will be able to obtain this content, but we have contacted them on the subject.

UPDATE: The downloadable content does not work in all regions for the PlayStation 3 version. Thanks to George from SEGAbits for checking on it.

English Binary Domain demo released, more Yakuza characters revealed as free DLC

February 15, 2012

The English language demo for the upcoming Binary Domain has finally been added to the Xbox Live Marketplace for Xbox 360 and PlayStation Network for PlayStation 3 today to North American, European and Australian members of their services. The demonstration is somewhat shorter than the Japanese language demo released earlier this month, but has largely the same content.

Additionally, the Japanese versions of the title will receive free downloadable content (DLC for short) of the remaining playable characters from the upcoming Yakuza: Dead Souls whereas Kazuma Kiryu, the star of the franchise was offered previously as a pre-order incentive. Both the PlayStation 3 and Xbox 360 platforms will support this content, which is unique considering the Yakuza game franchise (known as Ryu ga Gotoku in Japan) has only previously been available on PlayStation brand video game consoles prior. These downloadable characters have not been revealed for release outside of Japan, but typically this type of content is easy to move from one account to another. Regardless, we have contacted SEGA on this and will update this post accordingly.

Binary Domain was released just yesterday in Japan and will recieve a worldwide release on February 28th. After the break is the latest trailer for the game.

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Binary Domain demo released on Japanese PlayStation Network and Xbox Live Marketplace

February 1, 2012

The demo for Ryu ga Gotoku Studio’s upcoming third person shooter Binary Domain has been released to the Japanese PlayStation Network and Xbox Live Marketplace for PlayStation 3 and the Xbox 360 consoles, respectfully. Featuring a selection of training scenarios and two missions – One of which takes place in the Shinjuku Station in the upper city while the other is in Shibuya’s Spain-saka area in the lower city (previously playable in public game conventions). There are also options that allow players to test Binary Domain‘s heavily publicized voice command functionality.

Although the game is mostly action-oriented, a large focus is around communication with squad-mates, which can make the experience more challenging for players if they do not read or speak Japanese.

No English-language demos have been announced, but it is likely they will be released before the title’s February 28th launch. Both trials are just over a gigabyte each.

Ryu ga Gotoku Studio revealed, two Yakuza sequels announced

August 31, 2011

Late last week, famed game designer Toshihiro Nagoshi revealed that major news regarding the Ryu ga Gotoku franchise (known as the Yakuza series of games outside of Japan) would be announced today. They are as follows:

* All major staff in charge of the franchise are now part of Ryu ga Gotoku Studio. This group, similar to Sonic Team will focus soley on the Ryu ga Gotoku/Yakuza series of games and will oversee other related products.

* A sequel to Kurohyou: Ryu ga Gotoku, the 2010 spinoff title for PlayStation Portable was announced for the same platform. It will feature Tatsuya the main character of the previous game, along with three other playable characters and takes place in Kansai, an important location from Yakuza 2.

* Ryu ga Gotoku 5/Yakuza 5 was announced to be in development. No platforms were announced, but it can be assumed that it will be on either PlayStation 3 or PlayStation Vita. It may be that this title is the only game that will be released outside of Japan, although this and the previous statement should only be considered speculation.

It is likely there will be more information regarding all of this at Tokyo Game Show 2011 in two weeks.

SEGA GamesCom 2011 Roundup

August 21, 2011

Although SEGA was notably absent from GamesCom 2010 (with the exception of Virtua Tennis 4), their showing at the German event this year was very strong. Mostly focusing on home console releases, not much new info was revealed overall, but each product featured was a better representation of how the finished game will turn out. As such, each title represented had a more positive reception overall when compared to E3 2011.

We have collected info from hundreds of previews, interviews and presentations then summed it all up in a simple read after the break.

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SEGA E3 2011 Roundup

June 13, 2011

SEGA had a fairly sizable showing at the 2011 Electronic Entertainment Expo (shortened to ‘E3’) this year and had something available on each platform, including the two platforms that were formally announced during the event, Wii U and the PlayStation Vita handheld. These are successors to Nintendo’s Wii console and Sony’s PlayStation Portable handheld, respectfully. SEGA even had a special party for Sonic fans in particular.

We have read through hundreds of impressions, interviews and gameplay demonstrations and summed it all up into a basic read. Hit the jump for the full list of details and trailers.

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