Archive for the ‘Daytona USA’ Category

Personal View: SEGA’s March 2012 layoffs – A nail in the coffin or the makings of a bright future?

April 7, 2012

Last week, news from SEGA of America broke that saw numerous members of staff fired, games canceled and a general downsizing of the entire branch of SEGA of America. Initially, rumors ran rampant and confused a large amount of fans across the globe, the worst of which was that the entire United States branch of SEGA had completely shut down, which of course is not the case.

Immediate reconstruction has taken place going into their new fiscal year. They expect a net loss of ¥7.1 billion ($86.4 million) as part of the reform and news of this dropped their entire company’s stock 4%. However, the day after their stock rose 5% and is showing signs of continual growth.

After the break I discuss the potential cancellations, their effects, observe the negatives and positives of the change and attempt to discover if SEGA truly is in trouble or if the downsizing is the start of a brilliant strategy. The rest of the post should be taken as speculation from a dedicated fan of the company and game industry as a whole and not as a financial advisor.

Out of respect of those whom lost their jobs, any subjects around them will not be mentioned at all.


Daytona USA (PlayStation Network) Review

November 2, 2011

Date Released: October 25, 2011
Date Reviewed: November 2, 2011
Genre: Racing
Players: 1 locally, up to 8 players online
Length: 5-35 minutes depending on mode, course and difficulty
Replayability: Incredible



Daytona USA is the classic 1993 3D arcade racing game by SEGA AM2 that launched the groundbreaking Model 2 arcade hardware. Designed by a young Toshihiro Nagoshi as the spiritual successor to Virtua Racing, Daytona USA has gone onto become the most successful arcade racer of all time and revolutionized the entire racing genre in ways that are still evident today. Although later releases included new features and additions at the loss of gameplay and graphical quality, the latest re-release of the title on Xbox 360’s Xbox Live Arcade and PlayStation 3’s PlayStation Network is designed to be the ultimate version of the arcade original.


Daytona USA available for download this week on Xbox Live Arcade and PlayStation Network

October 25, 2011

The classic AM2 arcade racing game Daytona USA will be made available for download later today and early tomorrow for the PlayStation Network on PlayStation 3 and Xbox Live Arcade for Xbox 360, respectfully. However, the European PlayStation 3 release has been delayed until “Late November” due to Sony’s policies.

The title will be 10 USD, 7 EUR, 6 GBP or 800 Microsoft Points depending on your platform and region.

Those who purchase the PlayStation Network release within two weeks of it’s release will receive extra downloadable dashboard themes and avatars to use on your profile.

Daytona USA announced for XBLA and PSN

October 12, 2011

After recent achievement leaks, Daytona USA finally received an official announcement for the Xbox 360 and PlayStation 3 digital download services. Sporting a widescreen resolution and enhanced visuals, it is quite possibly a home release of Sega Racing Classic, Daytona’s recent and improved re-release on the RingWide arcade platform. The game will also feature online multiplayer, a first in the series for European gamers as the CCE Netlink Edition and online functionality in the Dreamcast remake never reached their shores.  Steering wheel support is also included as well as survival and time trial modes.

Daytona USA will be released on 25th October on PS3 in SCEA regions for $9.99, and on 26th October on Xbox 360 worldwide for 800 Microsoft points.  Late November will mark the arrival of Daytona USA to European PlayStation 3 owners.

Source: SEGA / Eurogamer

SEGA Tribute – Don’t Stop Me Now

March 5, 2011


I made this video back in 2007 or so, when I was first learning how to use video editing tools, and that is a little more than obvious. However, I feel my passion for the company and their games is very apparent and overrides most major complaints I have with it. I put a lot of love into this for no real reason other than a thank you to the thousands – Perhaps millions of great games SEGA has made that so much of us all over the world have loved through the years.

The song is “Don’t Stop Me Now” by the band Queen. After the jump is the list of games included in the video, along with the format they were recorded on in their correct order.


“The Disappearance of Yu Suzuki” 1UP Interview

December 8, 2010

Videogame blog 1UP features an extensive two-part interview with world-renowned game designer Yu Suzuki. The interview spans much of his history within the industry as well as what his concepts and work have achieved and gone onto create. He may be more influential than you expect.

This interview goes into everything from his first work with Hang-On to creating whole genres and some of the most universally acclaimed and renowned game franchises in the industry all the way to his latest work, Shenmue City. It is a must read for anyone interested in the history of game design.

PART 1 – Yu Suzuki talks about the old days at SEGA and current industry trends.

PART 2 – Yu Suzuki looks back at the Shenmue franchise, and explains why he’s been out of the public eye in recent years.

SEGA at Tokyo Game Show 2010

September 20, 2010

SEGA had a very large presence at the Tokyo Game Show this year, regarded by many as their biggest since becoming a third party publisher even. As this would all clutter up the front page of the site, I feel it is best to move them all together. Hit the jump to learn more about their announcements, see many of their new trailers and learn about their future plans.


SEGA Legacy: Takenobu Mitsuyoshi

April 26, 2010

SEGA Legacy articles is a series at The SEGA Source about the vast and varied history of SEGA. They can range from people to places to times to art to even just a simple song. The staff here has a vast knowledge of the company’s history and would love to share it all with anyone willing to listen. Now sit back, get your favorite beverage ready and “Let’s Go Away”!

Hit the jump to read the first in the SEGA Legacy series.