Archive for the ‘PSP’ Category

Football Manager 2013 out now for PC and Mac

November 3, 2012

Football Manager 2013, the latest release in SEGA and Sports Interactive’s popular Manager series of games is now available on Steam for PC and Mac platforms and will be out later for numerous mobile devices and PlayStation Portable. Not to be confused with American football, Football Manager 2013 sees players taking the roles of creating and developing their own soccer team and creating a healthy economy for the entire sport.

New features for this year’s version include a new quicker way to play, improved managing roles and several new animations for the matches themselves. In total, the developers claim over 900 additions have been made to this latest release, most of which will be detailed through their blog in the weeks to come.

Included after the break is the launch trailer.

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Valkyria Chronicles 3 artbook getting English language release

September 8, 2012

Although Valkyria Chronicles 3 on the PlayStation Portable handheld is not receiving a release outside of Japan, UDON’s book based on the artwork of the game will. Titled Valkyria Chronicles 3: Complete Artworks, it will feature 256 pages of art of the game, including character, vehicle and weapon designs, along with promotional art and more. Beyond that, the game’s full story will be detailed, creator commentary and interviews will also be included.

The softcover book will be available December and will retail for 45 USD. Preorders and more details are available at UDON’s official site.

Considering the unlikely nature of an English language release of Valkyria Chronicles 3 itself, fans have decided to translate the title themselves and are nearly complete. Once finished, the update will act as a patch over a Japanese retail version of the game. The entirety of the project and it’s progress can be found here.

[Sources: UDON Entertainment for the artbook and Valkyria Chronicles 3 Fan Translation Project site.]

Classic SEGA Music: 10,000 Knives

April 28, 2012

Comix Zone is the 1995 side-scrolling action-beat ’em up classic developed by Sega Technical Institute, an American-based subdivision of Sonic Team best known for their work on several Sonic the Hedgehog games, Kid Chameleon and The Ooze. Consistently praised for their unique and sometimes outlandish sense of style, STI often combined elements of pop culture, including music, film, and television, into their games, creating a melting pot of new and interesting ideas from which to draw upon. Nowhere is this influence more apparent than in Comix Zone, where it becomes almost immediately apparent upon booting the game up that the player is in for a unique experience.

Stylistically, Comix Zone borrows heavily from the Seattle grunge movement that was very prevalent at the time of the game’s release, with the main character, Sketch Turner, acting as the embodiment of all things ’90s. A freelance comic book artist, rock musician, and cool dude with attitude, Sketch is working late one stormy night on his latest comic book, the Comix Zone, a post- apocalyptic romp taking place on a war-torn planet Earth following a hostile invasion by aliens and mutants, when suddenly a lightning bolt strikes the book, releasing the comic’s antagonist, the mutant Mortus, into the real world. Mortus then traps Sketch and his beloved pet rat, Roadkill, inside the pages of his own comic book, where he must fight his way through panel after panel to defeat Mortus and escape.

After the break, we’ll dive right into this story and enter the Comix Zone.

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Classic SEGA Music: New Journey

October 10, 2011

Phantasy Star III: Generations of Doom is the classic 1990 role playing game for the SEGA Genesis/Mega Drive. Considered the ‘Black Sheep’ of the series by many a fan, Generations of Doom differs greatly from previous and future titles in the franchise in it’s supposed medieval-fantasy setting instead of the series’ standard science fiction and also with how the story progresses based on whom the player chooses to marry. This eventually leads to an entirely new cast based on the player’s children and then eventually their childrens’ children.

This time we will focus on the song from the introductory sequence. Above is the arranged edition made along with a number of franchise favorites, after the break I have included the original, among many remixes and fan variations.

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SEGA Tokyo Game Show 2011 Roundup

September 23, 2011

SEGA had the largest lineup or show floor of any publisher at Tokyo Game Show 2011. As such, they have received the most amount of people view their titles and had the longest press and fan events. They also had an extensive library of games by Electronic Arts that they demonstrated as they will be distributing a large amount of their games in Japan in the upcoming years.

We have collected info from hundreds of previews, interviews and presentations then summed it all up in a simple read after the break.

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Classic SEGA Music: Persevering

September 10, 2011

Sakura Taisen (also known as Sakura Wars) is the classic 1996 SEGA Saturn role playing game that innovated by focusing on character development and interactions instead of random battle encounters so that the player would care deeper for the cast, or perhaps even love them. You play as Ogami Ichiro, leader of the Imperial Assault Force and are given the mission to end the terror from mysterious enemies based on demon lore in an alternative steam punk version of 1920’s Japan.

This time we will focus on the song from the first battle, Persevering. Hit the jump to listen to some of the different variations and related songs.

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Ryu ga Gotoku Studio revealed, two Yakuza sequels announced

August 31, 2011

Late last week, famed game designer Toshihiro Nagoshi revealed that major news regarding the Ryu ga Gotoku franchise (known as the Yakuza series of games outside of Japan) would be announced today. They are as follows:

* All major staff in charge of the franchise are now part of Ryu ga Gotoku Studio. This group, similar to Sonic Team will focus soley on the Ryu ga Gotoku/Yakuza series of games and will oversee other related products.

* A sequel to Kurohyou: Ryu ga Gotoku, the 2010 spinoff title for PlayStation Portable was announced for the same platform. It will feature Tatsuya the main character of the previous game, along with three other playable characters and takes place in Kansai, an important location from Yakuza 2.

* Ryu ga Gotoku 5/Yakuza 5 was announced to be in development. No platforms were announced, but it can be assumed that it will be on either PlayStation 3 or PlayStation Vita. It may be that this title is the only game that will be released outside of Japan, although this and the previous statement should only be considered speculation.

It is likely there will be more information regarding all of this at Tokyo Game Show 2011 in two weeks.

7th Dragon sequel on the way to PSP

May 11, 2011

Japanese, Nintendo DS exclusive 7th Dragon will receive a sequel on its competitor, the PlayStation Portable. The follow up to the 2009 dungeon crawler was announced today and, like the first, will be developed by Imageepoch. Returning to her role as producer and composer are Rieko Kodama and Yuzo Koshiro respectively. As with its predecessor, there are no plans for a Western release. The game is out this Autumn.

Source: Famitsu

Classic SEGA Music: Space Harrier Theme

April 22, 2011

Space Harrier is the 1985 pseudo-3D third-person rail shooting game developed by SEGA-AM2 on the System-16 arcade hardware under the supervision of Yu Suzuki who would become one of the most successful and revered people in the industry. Unusual to many of his later games, Space Harrier is designed in the unique “Fantasy Zone” setting where many of the objects and enemies the player must face are nonsensical or mythical beings.

Today we will be listening to what is considered the main theme of the game.

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Classic SEGA Music: The Tides of Time

March 10, 2011

Ecco: The Tides of Time is the 1994 Genesis/Mega Drive sequel to Ecco the Dolphin, both of which were developed by Novotrade International (now known as Appaloosa Interactive) and headed by the unexampled Ed Ettore Annunziata. Best known for their uniquely dark style of gameplay, sci-fi storytelling and incredible difficulty level, the first two Ecco the Dolphin games have gone on to become two of SEGA’s most recognizable games of all time.

Hit the jump to continue reading and to listen to different versions of the song.

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